Strength
9
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
290
 
Critical Chance
7%
 
Dmg Resist
15%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
40
 
Big Guns
28
 
Energy Weapons
100
 
Explosives
32
 
Lockpick
100
 
Medicine
36
 
Melee Weapons
34
 
Repair
100
 
Science
70
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
28
 
Ant Might
Barkskin
Bloody Mess
Computer Whiz
Concentrated Fire
Covert Ops
Dream Crusher
Educated
Gun Nut (2)
Hematophage
Here and Now
Intense Training
Lawbringer
Light Step
Mister Sandman
Mysterious Stranger
Power Armor Training
Rad Regeneration
Scoundrel
Silent Running
Sniper
Strong Back
Swift Learner
Tag!
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 5 CH 6 IN 6 AG 5 LK 6
Lockpick, Repair, Small Guns
Level 2
Small Guns +5 (40), Speech +11 (28)
Gun Nut
Covert Ops
Bobblehead (Small Guns)
Tales of a Junktown Jerky Vendor => Barter +1 (18)
Tumblers Today => Lockpick +1 (34)
Level 3
Small Guns +2 (55), Speech +2 (30), Repair +8 (45), Medicine +4 (21)
Swift Learner
Bobblehead (Speech)
Bobblehead (Strength)
Ant Might
Level 4
Small Guns +5 (60), Lockpick +1 (35), Sneak +5 (20), Repair +5 (50)
Educated
Bobblehead (Repair)
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Level 5
Small Guns +5 (65), Lockpick +5 (40), Sneak +9 (30)
Scoundrel
Bobblehead (Barter)
Power Armor Training
Level 6
Sneak +9 (39), Repair +10 (75)
Gun Nut
Bobblehead (Lockpick)
Wired Reflexes
Guns and Bullets => Small Guns +1 (71)
Level 7
Small Guns +4 (75), Lockpick +15 (65)
Bloody Mess
Dream Crusher
Tumblers Today => Lockpick +1 (66)
Level 8
Small Guns +13 (88), Repair +6 (81)
Strong Back
Bobblehead (Charisma)
Chinese Army: Special Ops Training Manual => Sneak +1 (40)
Level 9
Small Guns +12 (100), Repair +7 (88)
Toughness
Barkskin
Level 10
Speech +7 (54), Repair +12 (100)
Mysterious Stranger
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Level 11
Sneak +19 (60)
Mister Sandman
Hematophage
D.C. Journal of Internal Medicine => Medicine +1 (22)
Level 12
Speech +19 (73)
Intense Training (PE)
Rad Regeneration
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Science)
Level 13
Speech +13 (87), Sneak +7 (90)
Silent Running
Paradise Lost => Speech +1 (88)
Level 14
Speech +12 (100), Sneak +8 (98)
Sniper
Level 15
Lockpick +18 (89), Sneak +2 (100)
Lawbringer
Tumblers Today => Lockpick +1 (90)
Level 16
Energy Weapons +10 (55), Lockpick +10 (100)
Tag! (Energy Weapons)
Big Book of Science => Science +1 (34)
Level 17
Barter +4 (40), Science +16 (50)
Light Step
Guns and Bullets => Small Guns +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Lying, Congressional Style => Speech +1 (100)
Level 18
Science +20 (70)
Computer Whiz
Nikola Tesla and You => Energy Weapons +1 (56)
Lying, Congressional Style => Speech +1 (100)
Nikola Tesla and You => Energy Weapons +1 (57)
Nikola Tesla and You => Energy Weapons +1 (58)
Nikola Tesla and You => Energy Weapons +1 (59)
Nikola Tesla and You => Energy Weapons +1 (60)
Nikola Tesla and You => Energy Weapons +1 (61)
Level 19
Energy Weapons +20 (81)
Concentrated Fire
Duck and Cover! => Explosives +1 (31)
Level 20
Energy Weapons +19 (100), Explosives +1 (32)
Here and Now
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