Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
49
 
Lockpick
16
 
Medicine
15
 
Melee Weapons
20
 
Repair
50
 
Science
30
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Gun Nut
Little Leaguer
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Explosives, Science, and Repair
Level 2
Lockpick +1 (16), Explosives +14 (44)
Gun Nut
Level 3
Repair +15 (50)
Little Leaguer
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