Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Small Guns, Energy Weapons, and Big Guns
Level 2
Lockpick +4 (21), Explosives +8 (25), Science +3 (18)
Gun Nut
Bobblehead (Big Guns)
Wired Reflexes
Level 3
Lockpick +4 (25), Science +7 (25), Medicine +4 (19)
Gun Nut
Level 4
Lockpick +15 (40)
Educated
Level 5
Lockpick +18 (58)
Gun Nut
Level 6
Lockpick +18 (76)
Bloody Mess
Level 7
Lockpick +18 (94)
Toughness
Level 8
Lockpick +6 (100), Science +12 (37)
Scrounger
Level 9
Science +18 (55)
Size Matters
Level 10
Science +18 (73)
Mysterious Stranger
Level 11
Science +18 (91)
Finesse
Level 12
Science +9 (100), Medicine +9 (28)
Sniper
Level 13
Medicine +18 (46)
Size Matters
Level 14
Medicine +18 (64)
Cyborg
Level 15
Medicine +18 (82)
Size Matters
Level 16
Medicine +18 (100)
Better Criticals
Level 17
Energy Weapons +18 (60)
Strong Back