Level 1
ST 5 PE 6 EN 6 CH 1 IN 8 AG 9 LK 5
Small Guns, Repair, Energy Weapons
Level 2
Small Guns +5 (48), Energy Weapons +5 (37), Repair +8 (49)
Gun Nut
Bobblehead (Strength)
Level 3
Small Guns +5 (58), Energy Weapons +5 (42), Repair +8 (62)
Gun Nut
Bobblehead (Repair)
Ant Might
Level 4
Small Guns +5 (63), Energy Weapons +5 (47), Repair +8 (80)
Educated
Barkskin
Bobblehead (Science)
Level 5
Small Guns +5 (73), Energy Weapons +6 (53), Repair +10 (95)
Gun Nut
Bobblehead (Perception)
Power Armor Training
Level 6
Small Guns +10 (83), Energy Weapons +11 (66)
Bloody Mess
Bobblehead (Small Guns)
Wired Reflexes
Level 7
Energy Weapons +16 (82), Repair +5 (100)
Toughness
Bobblehead (Energy Weapons)
Level 8
Small Guns +7 (100), Energy Weapons +8 (100), Science +6 (37)
Scrounger
Bobblehead (Medicine)
Level 9
Science +10 (47), Medicine +11 (42)
Strong Back
Bobblehead (Intelligence)
Level 10
Barter +22 (29)
Finesse
Bobblehead (Endurance)
Level 11
Barter +22 (51)
Commando
Bobblehead (Agility)
Level 12
Barter +22 (73)
Life Giver
Bobblehead (Charisma)
Bobblehead (Barter)
Level 13
Barter +15 (100), Science +7 (56)
Sniper
Bobblehead (Luck)
Bobblehead (Explosives)
Level 14
Science +22 (78)
Adamantium Skeleton
Bobblehead (Speech)
Level 15
Science +22 (100)
Lawbringer
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Rad Regeneration
Level 16
Explosives +22 (51)
Action Boy/Girl
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Hematophage
Level 17
Explosives +22 (88)
Tag! (Explosives)
Level 18
Explosives +12 (100), Medicine +10 (54)
Concentrated Fire
Level 19
Medicine +22 (76)
Better Criticals
Level 20
Medicine +22 (98)
Grim Reaper's Sprint