Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Chemist
Child at Heart
Commando
Comprehension
Cyborg
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Light Step
Nerves of Steel
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 7 CH 4 IN 7 AG 7 LK 5
Sneak, Small Guns, and Barter
Ant Sight
Level 2
Speech +17 (30)
Intense Training (IN)
Level 3
Sneak +1 (35), Small Guns +1 (35), Repair +5 (26), Barter +2 (30), Medicine +9 (30)
Intense Training (LK)
Level 4
Sneak +4 (39), Small Guns +5 (40), Barter +5 (35), Science +4 (25)
Educated
Level 5
Sneak +1 (40), Lockpick +8 (25), Speech +5 (35), Explosives +2 (19), Barter +5 (40)
Child at Heart
Level 6
Energy Weapons +1 (18), Speech +5 (40), Repair +9 (35), Explosives +6 (25)
Toughness
Level 7
Sneak +10 (50), Melee Weapons +11 (26)
Comprehension
Level 8
Energy Weapons +1 (19), Barter +10 (50), Medicine +10 (40)
Commando
Level 9
Small Guns +10 (50), Energy Weapons +1 (20), Repair +5 (40), Science +5 (30)
Scrounger
Level 10
Unarmed +1 (20), Speech +10 (50), Medicine +10 (50)
Finesse
Level 11
Sneak +1 (51), Lockpick +15 (40), Explosives +5 (30)
Strong Back
Level 12
Sneak +9 (70), Barter +2 (52), Medicine +10 (60)
Silent Running
Level 13
Science +21 (51)
Sniper
Level 14
Lockpick +10 (50), Barter +2 (54), Science +9 (60)
Chemist
Level 15
Barter +6 (60), Melee Weapons +14 (40), Big Guns +1 (20)
Adamantium Skeleton
Level 16
Explosives +21 (51)
Better Criticals
Level 17
Explosives +9 (60), Melee Weapons +12 (52)
Cyborg
Level 18
Sneak +3 (73), Melee Weapons +18 (70)
Pyromaniac
Level 19
Sneak +7 (80), Repair +4 (44), Melee Weapons +10 (80)
Action Boy/Girl
Level 20
Small Guns +15 (65), Repair +6 (50)
Grim Reaper's Sprint
Level 21
Energy Weapons +20 (50), Unarmed +1 (21)
Ninja
Level 22
Unarmed +19 (40), Big Guns +2 (22)
Gunslinger
Level 23
Small Guns +3 (68), Science +10 (70), Big Guns +8 (30)
Quantum Chemist
Level 24
Small Guns +7 (75), Unarmed +4 (44), Big Guns +10 (40)
Puppies!
Level 25
Small Guns +5 (80), Unarmed +6 (50), Big Guns +10 (50)
Demolition Expert
Level 26
Lockpick +1 (51), Repair +20 (70)
Nerves of Steel
Level 27
Lockpick +19 (70), Speech +2 (52)
Light Step
Level 28
Energy Weapons +10 (60), Unarmed +3 (53), Speech +8 (60)
Rad Absorption
Level 29
Unarmed +7 (60), Medicine +4 (64), Big Guns +10 (60)
Demolition Expert
Level 30
Energy Weapons +2 (70), Lockpick +2 (80), Unarmed +4 (70), Repair +2 (76), Explosives +2 (70), Barter +1 (73), Science +2 (76), Medicine +2 (70), Big Guns +4 (70)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
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