Level 1
ST 6 PE 5 EN 6 CH 1 IN 10 AG 6 LK 6
Science, Lockpick, and Repair
Level 2
Lockpick +20 (50)
Gun Nut
Level 3
Lockpick +15 (65), Medicine +5 (30)
Gun Nut
Level 4
Lockpick +20 (85)
Educated
Level 5
Science +23 (63)
Gun Nut
Level 6
Science +22 (90), Medicine +1 (36)
Daddy's Boy/Girl
Level 7
Energy Weapons +23 (38)
Daddy's Boy/Girl
Level 8
Explosives +23 (38)
Daddy's Boy/Girl
Level 9
Explosives +23 (66)
Little Leaguer
Level 10
Sneak +4 (21), Explosives +19 (90)
Little Leaguer
Level 11
Small Guns +23 (55)
Little Leaguer
Level 12
Energy Weapons +23 (61)
Thief
Level 13
Explosives +5 (100), Medicine +18 (64)
Thief
Level 14
Unarmed +5 (22), Melee Weapons +18 (50)
Thief
Level 15
Unarmed +23 (45)
Size Matters
Level 16
Unarmed +5 (50), Medicine +18 (82)
Size Matters
Level 17
Sneak +14 (50), Small Guns +9 (64)
Size Matters
Level 18
Small Guns +23 (87)
Silent Running
Level 19
Small Guns +13 (100), Big Guns +10 (87)
Tag! (Big Guns)
Level 20
Energy Weapons +10 (71), Big Guns +13 (100)
Demolition Expert (Big Guns)
Level 21
Energy Weapons +23 (94)
Demolition Expert (Big Guns)
Level 22
Energy Weapons +6 (100), Repair +17 (72)
Demolition Expert (Big Guns)
Level 23
Repair +23 (95)
Strong Back (Big Guns)
Level 24
Repair +5 (100), Medicine +18 (100)
Toughness (Big Guns)
Level 25
Sneak +23 (83)
Life Giver (Big Guns)
Level 26
Sneak +17 (100), Unarmed +3 (53), Melee Weapons +3 (53)
Adamantium Skeleton (Big Guns)
Level 27
Unarmed +13 (66), Melee Weapons +10 (63)
Finesse (Big Guns)
Level 28
Unarmed +10 (76), Melee Weapons +13 (76)
Pyromaniac (Big Guns)
Level 29
Unarmed +13 (89), Melee Weapons +10 (86)
Rad Resistance (Big Guns)
Level 30
Unarmed +10 (100), Melee Weapons +13 (100)
Almost Perfect (Big Guns)
since you don't get any real combat perks until the later levels