Strength
5
 
Perception
4
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
35
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
34
 
Medicine
26
 
Melee Weapons
16
 
Repair
34
 
Science
26
 
Small Guns
34
 
Sneak
16
 
Speech
16
 
Unarmed
18
 
Intense Training
Level 1
ST 5 PE 4 EN 6 CH 5 IN 9 AG 5 LK 6
Barter, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +3 (34), Lockpick +5 (34), Repair +8 (34), Barter +4 (35)
Intense Training (LK)
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