Strength
6
 
Perception
10
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
260
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
430
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
10
 
Big Guns
20
 
Energy Weapons
80
 
Explosives
90
 
Lockpick
94
 
Medicine
81
 
Melee Weapons
18
 
Repair
91
 
Science
94
 
Small Guns
94
 
Sneak
91
 
Speech
10
 
Unarmed
20
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Light Step
Mister Sandman
Pitt Fighter
Silent Running
Sniper
Strong Back
Wired Reflexes
Level 1
ST 5 PE 8 EN 6 CH 1 IN 6 AG 9 LK 5
Small Guns, Repair, Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Level 2
Repair +6 (51), Science +11 (41)
Intense Training (LK)
Level 3
Lockpick +17 (51)
Intense Training (LK)
Level 4
Lockpick +4 (55), Repair +4 (55), Science +9 (50)
Educated
Level 5
Small Guns +9 (60), Sneak +9 (60), Repair +2 (57)
Comprehension
Level 6
Lockpick +5 (60), Repair +3 (60), Explosives +2 (36), Science +10 (60)
Gunslinger
Level 7
Small Guns +4 (64), Lockpick +3 (63), Sneak +3 (63), Repair +3 (63), Explosives +4 (40), Science +3 (63)
Bloody Mess
Ant Sight
Level 8
Small Guns +3 (67), Lockpick +2 (67), Sneak +4 (67), Repair +4 (67), Explosives +3 (45), Science +4 (67)
Commando
Level 9
Small Guns +3 (70), Lockpick +3 (70), Sneak +3 (70), Repair +3 (70), Explosives +5 (50), Science +3 (70)
Strong Back
Level 10
Small Guns +5 (75), Lockpick +5 (75), Repair +5 (75), Science +5 (75)
Finesse
Level 11
Small Guns +1 (76), Energy Weapons +9 (45), Sneak +5 (75), Explosives +5 (55)
Mister Sandman
Level 12
Small Guns +4 (80), Energy Weapons +1 (46), Lockpick +5 (80), Sneak +3 (88), Repair +3 (78), Science +4 (79)
Silent Running
Level 13
Small Guns +5 (85), Energy Weapons +14 (60), Science +1 (80)
Sniper
Level 14
Small Guns +3 (88), Lockpick +5 (85), Repair +7 (85), Science +5 (85)
Light Step
Level 15
Medicine +20 (50)
Adamantium Skeleton
Level 16
Small Guns +2 (90), Energy Weapons +2 (62), Sneak +2 (90), Explosives +7 (62), Medicine +7 (57)
Action Boy/Girl
Level 17
Energy Weapons +3 (65), Lockpick +2 (87), Repair +2 (87), Explosives +3 (65), Science +2 (87), Medicine +8 (65)
Better Criticals
Level 18
Lockpick +3 (90), Repair +3 (90), Explosives +11 (76), Science +3 (90)
Concentrated Fire
Level 19
Small Guns +1 (91), Lockpick +1 (91), Sneak +1 (91), Repair +1 (91), Explosives +4 (80), Science +1 (91), Medicine +11 (76)
Cyborg
Level 20
Energy Weapons +5 (80), Explosives +10 (90), Medicine +5 (81)
Grim Reaper's Sprint
Barkskin
Booster Shot
Covert Ops
Wired Reflexes
Pitt Fighter
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