Strength
8
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
13
 
Big Guns
24
 
Energy Weapons
79
 
Explosives
29
 
Lockpick
25
 
Medicine
50
 
Melee Weapons
25
 
Repair
29
 
Science
35
 
Small Guns
55
 
Sneak
19
 
Speech
16
 
Unarmed
19
 
Ant Sight
Comprehension
Covert Ops
Educated
Intense Training (3)
Power Armor Training
Level 1
ST 7 PE 6 EN 6 CH 1 IN 9 AG 5 LK 6
Energy Weapons, Small Guns, Medicine
Bobblehead (Strength)
Bobblehead (Energy Weapons)
Level 2
Small Guns +4 (35), Energy Weapons +9 (52), Lockpick +1 (19), Repair +1 (25), Medicine +4 (43)
Intense Training (LK)
Bobblehead (Luck)
Dean's Electronics => Repair +1 (26)
Level 3
Small Guns +4 (40), Energy Weapons +1 (54), Sneak +2 (19), Explosives +6 (25), Barter +4 (13), Big Guns +1 (20), Medicine +1 (45)
Intense Training (LK)
Level 4
Small Guns +11 (51), Energy Weapons +1 (55), Science +7 (32)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (47)
Duck and Cover! => Explosives +2 (27)
Level 5
Small Guns +1 (52), Speech +7 (16), Repair +2 (29), Melee Weapons +2 (25), Big Guns +4 (24), Medicine +3 (50)
Educated
Covert Ops
Power Armor Training
Ant Sight
Level 6
Energy Weapons +22 (79)
Intense Training (LK)
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