Strength
10
 
Perception
8
 
Endurance
9
 
Charisma
2
 
Intelligence
6
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
470
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
50
 
Big Guns
52
 
Energy Weapons
67
 
Explosives
72
 
Lockpick
62
 
Medicine
61
 
Melee Weapons
50
 
Repair
60
 
Science
60
 
Small Guns
75
 
Sneak
72
 
Speech
54
 
Unarmed
69
 
Action Boy/Girl
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training (4)
Pyromaniac
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 8 PE 5 EN 7 CH 1 IN 5 AG 7 LK 7
Repair, Small Guns, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +10 (41)
Intense Training (ST)
Level 3
Repair +9 (40), Science +6 (22)
Intense Training (EN)
Level 4
Science +15 (37)
Comprehension
Level 5
Lockpick +5 (46), Repair +5 (45), Science +5 (42)
Educated
Bobblehead (Intelligence)
Level 6
Sneak +7 (27), Speech +12 (20)
Toughness
Level 7
Sneak +8 (37), Explosives +11 (27)
Intense Training (AG)
Level 8
Energy Weapons +19 (35)
Commando
Level 9
Energy Weapons +6 (41), Explosives +13 (40)
Strong Back
Level 10
Medicine +18 (36), Big Guns +1 (23)
Finesse
Level 11
Speech +2 (22), Big Guns +17 (40)
Intense Training (PE)
Ant Sight
Level 12
Sneak +3 (40), Speech +12 (34), Medicine +4 (40)
Sniper
Level 13
Sneak +10 (60), Explosives +9 (53)
Silent Running
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 14
Small Guns +1 (45), Speech +1 (37), Explosives +5 (60), Melee Weapons +1 (27), Medicine +11 (51)
Pyromaniac
Bobblehead (Medicine)
Bobblehead (Science)
Level 15
Speech +4 (41), Repair +2 (49), Science +6 (60), Melee Weapons +7 (34)
Cyborg
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (72)
Level 16
Unarmed +13 (47), Melee Weapons +6 (50)
Better Criticals
Level 17
Repair +1 (60), Barter +18 (38)
Action Boy/Girl
Level 18
Small Guns +1 (56), Unarmed +3 (50), Speech +3 (54), Barter +12 (50)
Entomologist
Level 19
Small Guns +19 (75)
Concentrated Fire
Level 20
Unarmed +19 (69)
Grim Reaper's Sprint
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