Level 1
ST 5 PE 5 EN 6 CH 6 IN 6 AG 6 LK 6
Science, Medicine, and Explosives
Level 2
Medicine +16 (48)
Intense Training (EN)
Bobblehead (Medicine)
Level 3
Science +14 (46), Medicine +2 (60)
Lady Killer/Black Widow
Bobblehead (Science)
Ant Sight
Level 4
Unarmed +12 (31), Science +4 (60)
Educated
Level 5
Unarmed +19 (50)
Comprehension
Level 6
Sneak +1 (18), Small Guns +1 (18), Energy Weapons +1 (18), Lockpick +1 (18), Speech +1 (18), Repair +1 (18), Barter +11 (28), Melee Weapons +1 (16), Big Guns +1 (20)
Bloody Mess
Level 7
Barter +19 (47)
Toughness
Level 8
Barter +3 (50), Big Guns +16 (36)
Strong Back
Level 9
Explosives +5 (37), Big Guns +14 (50)
Commando
Level 10
Energy Weapons +19 (37)
Animal Friend
Level 11
Energy Weapons +13 (50), Explosives +6 (43)
Animal Friend
Level 12
Lockpick +12 (30), Explosives +7 (50)
Sniper
Level 13
Lockpick +19 (49)
Gunslinger
Level 14
Lockpick +1 (50), Melee Weapons +18 (34)
Cyborg
Level 15
Repair +3 (21), Melee Weapons +16 (50)
Adamantium Skeleton
Level 16
Repair +19 (40)
Lawbringer
Level 17
Small Guns +19 (37)
Demolition Expert
Bobblehead (Small Guns)
Level 18
Sneak +6 (24), Small Guns +13 (60)
Concentrated Fire
Level 19
Sneak +19 (43)
Better Criticals
Level 20
Sneak +7 (50), Speech +12 (30)
Solar Powered
Level 21
Speech +19 (49)
Grim Reaper's Sprint
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 22
Lockpick +2 (62), Speech +1 (60), Repair +10 (60), Explosives +2 (62), Barter +2 (62), Big Guns +2 (62)
Puppies!
Level 23
Sneak +3 (63), Small Guns +2 (62), Unarmed +3 (63), Speech +3 (63), Repair +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Child at Heart
Level 24
Sneak +17 (80), Melee Weapons +2 (64)
Finesse
Level 25
Small Guns +3 (65), Melee Weapons +16 (80)
Ninja
Level 26
Lockpick +2 (64), Unarmed +2 (65), Speech +2 (65), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Science +3 (65), Medicine +2 (64), Big Guns +2 (64)
Rad Tolerance
Level 27
Small Guns +2 (67), Lockpick +2 (66), Unarmed +2 (67), Speech +2 (67), Repair +2 (66), Explosives +2 (66), Barter +2 (66), Science +1 (66), Medicine +2 (66), Big Guns +2 (66)
Light Step
Level 28
Small Guns +2 (69), Lockpick +2 (68), Unarmed +1 (68), Speech +2 (69), Repair +2 (68), Explosives +2 (68), Barter +2 (68), Science +2 (68), Medicine +2 (68), Big Guns +2 (68)
Rad Absorption
Level 29
Small Guns +1 (70), Lockpick +2 (70), Unarmed +2 (70), Speech +1 (70), Repair +3 (71), Explosives +2 (70), Barter +2 (70), Science +2 (70), Medicine +2 (70), Big Guns +2 (70)
Paralyzing Palm
Level 30
Small Guns +3 (81), Energy Weapons +1 (79), Lockpick +1 (79), Unarmed +1 (77), Speech +1 (79), Repair +2 (81), Explosives +1 (79), Barter +1 (79), Science +3 (81), Medicine +4 (82), Big Guns +1 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (85)
Duck and Cover! => Explosives +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (87)
Grognak the Barbarian => Melee Weapons +2 (94)
Duck and Cover! => Explosives +2 (85)
Dean's Electronics => Repair +2 (89)
Grognak the Barbarian => Melee Weapons +2 (96)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (83)