Level 1
ST 6 PE 7 EN 7 CH 1 IN 8 AG 4 LK 7
Melee Weapons, Unarmed, Explosives
Level 2
Melee Weapons +17 (50), Medicine +1 (25)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 3
Small Guns +2 (30), Energy Weapons +3 (35), Unarmed +3 (50), Sneak +2 (30), Explosives +3 (50), Melee Weapons +1 (65), Big Guns +3 (35), Medicine +3 (40)
Intense Training (AG)
Wired Reflexes
Level 4
Lockpick +3 (35), Speech +9 (29), Repair +4 (40), Science +4 (40)
Educated
Level 5
Energy Weapons +5 (40), Lockpick +2 (37), Speech +1 (30), Barter +10 (30), Big Guns +5 (40)
Intense Training (ST)
Level 6
Unarmed +15 (65), Melee Weapons +8 (75)
Bloody Mess
Level 7
Unarmed +10 (75), Sneak +13 (43)
Intense Training (ST)
Level 8
Sneak +23 (67)
Intense Training (LK)
Level 9
Lockpick +15 (53), Sneak +8 (75)
Intense Training (EN)
Level 10
Medicine +23 (64)
Finesse
Level 11
Barter +12 (43), Medicine +11 (75)
Intense Training (EN)
Level 12
Lockpick +22 (75), Science +1 (42)
Silent Running
Level 13
Repair +23 (64)
Intense Training (AG)
Level 14
Energy Weapons +9 (50), Barter +7 (50), Science +2 (44), Big Guns +5 (50)
Intense Training (AG)
Level 15
Repair +11 (75), Explosives +12 (63)
Intense Training (AG)
Level 16
Explosives +12 (75), Science +11 (55)
Better Criticals
Level 17
Small Guns +3 (40), Science +20 (75)
Adamantium Skeleton
Level 18
Energy Weapons +23 (73)
Paralyzing Palm
Barkskin
Level 19
Energy Weapons +2 (75), Big Guns +21 (71)
Iron Fist
Dream Crusher
Level 20
Unarmed +6 (91), Melee Weapons +13 (91), Big Guns +4 (75)
Ninja