Level 1
ST 5 PE 6 EN 6 CH 1 IN 6 AG 6 LK 10
Unarmed, Melee Weapons, and Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Medicine)
Level 2
Lockpick +6 (25), Repair +5 (26), Melee Weapons +6 (42)
Intense Training (ST)
Ant Might
Level 3
Repair +9 (35), Explosives +2 (21), Melee Weapons +6 (52)
Intense Training (ST)
Level 4
Repair +15 (50), Explosives +2 (23)
Educated
Level 5
Unarmed +1 (35), Explosives +7 (30), Melee Weapons +8 (62), Medicine +4 (50)
Intense Training (ST)
Level 6
Repair +2 (52), Melee Weapons +18 (80)
Toughness
Level 7
Lockpick +20 (45)
Bloody Mess
Level 8
Lockpick +5 (50), Repair +8 (60), Explosives +7 (37)
Strong Back
Level 9
Unarmed +15 (52), Explosives +5 (42)
Intense Training (EN)
Level 10
Repair +7 (67), Explosives +8 (50), Melee Weapons +5 (85)
Finesse
Level 11
Lockpick +5 (55), Unarmed +2 (54), Repair +3 (70), Medicine +10 (60)
Mysterious Stranger
Level 12
Lockpick +20 (75)
Life Giver
Level 13
Sneak +20 (41)
Fast Metabolism
Level 14
Sneak +19 (70), Unarmed +1 (55)
Silent Running
Level 15
Unarmed +5 (60), Repair +10 (80), Melee Weapons +5 (90)
Adamantium Skeleton
Level 16
Lockpick +11 (86), Repair +9 (89)
Better Criticals
Bobblehead (Lockpick)
Level 17
Sneak +15 (85), Lockpick +4 (100), Repair +1 (90)
Action Boy/Girl
Level 18
Medicine +20 (80)
Tag! (Explosives)
Level 19
Unarmed +20 (80)
Paralyzing Palm
Level 20
Explosives +15 (80), Medicine +5 (85)
Explorer
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Level 21
Sneak +5 (90), Unarmed +10 (90), Medicine +5 (90)
Ninja
Level 22
Explosives +10 (90), Medicine +10 (100)
Grim Reaper's Sprint