Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
75
 
Big Guns
75
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
95
 
Medicine
75
 
Melee Weapons
36
 
Repair
75
 
Science
75
 
Small Guns
78
 
Sneak
81
 
Speech
50
 
Unarmed
38
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (7)
Lady Killer/Black Widow
Power Armor Training
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 6 CH 1 IN 9 AG 7 LK 4
Repair, Small Guns, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Ant Sight
Rad Regeneration
Wired Reflexes
Power Armor Training
Barkskin
Big Book of Science => Science +1 (36)
Level 2
Sneak +4 (50), Small Guns +4 (50), Lockpick +12 (41)
Lady Killer/Black Widow
Level 3
Energy Weapons +11 (40), Lockpick +9 (50)
Intense Training (ST)
Level 4
Energy Weapons +5 (45), Speech +6 (25), Science +4 (40), Medicine +5 (40)
Comprehension
Level 5
Energy Weapons +5 (50), Science +10 (50), Medicine +5 (45)
Educated
Level 6
Sneak +8 (58), Small Guns +8 (58), Repair +2 (52), Medicine +5 (50)
Intense Training (EN)
Level 7
Sneak +2 (60), Small Guns +2 (60), Speech +5 (30), Repair +8 (60), Explosives +6 (35)
Intense Training (EN)
Level 8
Small Guns +3 (63), Lockpick +20 (70)
Strong Back
Level 9
Sneak +10 (70), Small Guns +7 (70), Speech +6 (36)
Commando
Level 10
Energy Weapons +10 (60), Speech +4 (40), Barter +6 (25), Medicine +1 (51), Big Guns +2 (35)
Finesse
Level 11
Speech +5 (45), Explosives +4 (39), Medicine +9 (60), Big Guns +5 (40)
Intense Training (LK)
Level 12
Repair +10 (70), Explosives +1 (40), Barter +2 (27), Medicine +10 (70)
Silent Running
Level 13
Explosives +10 (51), Barter +13 (41)
Intense Training (LK)
Level 14
Explosives +5 (56), Barter +9 (50), Science +9 (60)
Cyborg
Level 15
Explosives +4 (60), Science +10 (70), Big Guns +9 (52)
Intense Training (EN)
Level 16
Explosives +5 (65), Barter +10 (60), Big Guns +8 (60)
Action Boy/Girl
Level 17
Speech +4 (50), Explosives +9 (74), Barter +5 (65), Big Guns +5 (65)
Better Criticals
Level 18
Small Guns +4 (75), Repair +4 (75), Barter +5 (70), Science +5 (75), Big Guns +5 (70)
Intense Training (LK)
Level 19
Energy Weapons +4 (75), Lockpick +4 (75), Explosives +1 (75), Barter +5 (75), Medicine +4 (75), Big Guns +5 (75)
Toughness
Level 20
Small Guns +3 (78), Lockpick +20 (95)
Grim Reaper's Sprint
Pugilism Illustrated => Unarmed +2 (38)
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