Strength
5
 
Perception
4
 
Endurance
8
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
21
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
21
 
Level 1
ST 5 PE 4 EN 8 CH 4 IN 9 AG 5 LK 5
Energy Weapons, Science, and Repair
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