Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 7 LK 5
Lockpick, Science, and Repair
Level 2
Sneak +1 (20), Small Guns +7 (26), Lockpick +2 (34), Speech +1 (16), Repair +2 (34), Science +2 (34), Big Guns +1 (20)
Intense Training (EN)
Level 3
Small Guns +4 (30), Lockpick +4 (38), Science +2 (38), Medicine +3 (22), Big Guns +3 (23)
Intense Training (IN)
Bobblehead (Unarmed)
Level 4
Lockpick +2 (40), Barter +5 (20), Medicine +3 (25), Big Guns +7 (30)
Educated
Level 5
Small Guns +9 (39), Repair +4 (40), Science +2 (40), Medicine +5 (30)
Intense Training (ST)
Level 6
Small Guns +20 (59)
Toughness
Level 7
Small Guns +11 (70), Energy Weapons +9 (28)
Intense Training (PE)
Level 8
Energy Weapons +12 (40), Speech +7 (23), Explosives +1 (20)
Intense Training (ST)
Level 9
Unarmed +1 (30), Speech +7 (30), Barter +10 (30), Melee Weapons +1 (20), Medicine +1 (31)
Size Matters
Level 10
Energy Weapons +20 (60)
Night Person
D.C. Journal of Internal Medicine => Medicine +1 (32)