Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
91
 
Energy Weapons
95
 
Explosives
95
 
Lockpick
95
 
Medicine
100
 
Melee Weapons
91
 
Repair
81
 
Science
100
 
Small Guns
91
 
Sneak
100
 
Speech
95
 
Unarmed
91
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (8)
Light Step
Mysterious Stranger
Nerves of Steel
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 8 PE 6 EN 6 CH 1 IN 9 AG 6 LK 4
Lockpick, Repair, and Small Guns
Level 2
Repair +3 (40), Melee Weapons +16 (36)
Swift Learner
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Luck)
Bobblehead (Strength)
Level 3
Barter +20 (27)
Swift Learner
Level 4
Big Guns +20 (37)
Educated
Level 5
Energy Weapons +7 (24), Barter +13 (40), Big Guns +3 (40)
Swift Learner
Level 6
Energy Weapons +16 (40), Explosives +7 (24)
Comprehension
Level 7
Lockpick +7 (39), Explosives +16 (40)
Toughness
Level 8
Small Guns +1 (33), Lockpick +1 (40), Science +15 (40), Melee Weapons +1 (40), Medicine +5 (40)
Scrounger
Level 9
Sneak +16 (33), Small Guns +7 (40)
Strong Back
Level 10
Sneak +7 (40), Speech +16 (33)
Finesse
Level 11
Unarmed +16 (33), Speech +7 (40)
Commando
Level 12
Unarmed +17 (50), Speech +6 (46)
Sniper
Level 13
Sneak +10 (60), Small Guns +9 (49), Speech +4 (50)
Silent Running
Level 14
Small Guns +1 (50), Repair +2 (55), Science +10 (50), Melee Weapons +10 (50)
Light Step
Level 15
Lockpick +10 (50), Explosives +3 (43), Medicine +10 (50)
Intense Training (EN)
Level 16
Energy Weapons +10 (50), Explosives +7 (50), Big Guns +6 (48)
Action Boy/Girl
Level 17
Barter +10 (50), Science +10 (60), Medicine +1 (51), Big Guns +2 (50)
Intense Training (LK)
Level 18
Barter +10 (60), Medicine +9 (60), Big Guns +4 (54)
Cyborg
Level 19
Lockpick +7 (57), Explosives +10 (60), Big Guns +6 (60)
Better Criticals
Level 20
Small Guns +5 (55), Lockpick +3 (60), Repair +5 (60), Melee Weapons +10 (60)
Grim Reaper's Sprint
Level 21
Small Guns +5 (62), Unarmed +8 (60), Speech +10 (60)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Level 22
Sneak +1 (65), Small Guns +1 (65), Unarmed +3 (65), Speech +5 (65), Repair +5 (65), Science +5 (65), Melee Weapons +3 (63)
Bloody Mess
Ant Might
Level 23
Energy Weapons +3 (65), Lockpick +3 (65), Unarmed +1 (68), Explosives +3 (65), Barter +5 (65), Medicine +5 (65), Big Guns +3 (67)
Intense Training (EN)
Bobblehead (Charisma)
Level 24
Sneak +3 (70), Small Guns +3 (70), Energy Weapons +2 (67), Lockpick +2 (67), Speech +1 (68), Repair +3 (68), Explosives +2 (67), Science +3 (68), Melee Weapons +2 (67), Medicine +2 (67)
Intense Training (AG)
Level 25
Energy Weapons +3 (71), Lockpick +3 (71), Unarmed +2 (71), Speech +2 (71), Repair +2 (71), Explosives +3 (71), Science +2 (71), Melee Weapons +3 (71), Medicine +3 (71)
Intense Training (LK)
Level 26
Energy Weapons +4 (75), Lockpick +1 (72), Explosives +4 (75), Barter +7 (75), Big Guns +7 (75)
Nerves of Steel
Level 27
Small Guns +4 (77), Lockpick +3 (75), Repair +4 (75), Science +4 (75), Melee Weapons +4 (75), Medicine +4 (75)
Intense Training (AG)
Level 28
Sneak +4 (77), Unarmed +6 (79), Speech +6 (77), Repair +2 (77), Science +2 (77), Melee Weapons +2 (77), Medicine +1 (76)
Intense Training (EN)
Level 29
Energy Weapons +5 (80), Lockpick +1 (76), Unarmed +1 (80), Speech +3 (80), Explosives +5 (80), Barter +5 (80), Big Guns +3 (80)
Mysterious Stranger
Level 30
Sneak +3 (81), Small Guns +3 (81), Lockpick +4 (85), Repair +3 (81), Science +3 (81), Melee Weapons +3 (81), Medicine +4 (81)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
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