Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
32
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
17
 
Repair
15
 
Science
24
 
Small Guns
36
 
Sneak
15
 
Speech
17
 
Unarmed
19
 
Swift Learner
Level 1
ST 6 PE 6 EN 7 CH 6 IN 5 AG 5 LK 5
Small Guns, Barter, and Medicine
Level 2
Small Guns +6 (36), Science +9 (24)
Swift Learner
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