Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
4
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
22
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
15
 
Repair
13
 
Science
13
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
25
 
Level 1
ST 5 PE 5 EN 10 CH 1 IN 4 AG 10 LK 5
Small Guns, Barter, and Lockpick
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