Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
11
 
Big Guns
19
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
31
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 7 CH 3 IN 8 AG 6 LK 5
Energy Weapons, Repair, and Lockpick
Bobblehead (Medicine)
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