Level 1
ST 8 PE 5 EN 7 CH 1 IN 7 AG 8 LK 4
Melee Weapons, Repair, Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +17 (31)
Intense Training (ST)
Level 3
Science +17 (35)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 4
Lockpick +5 (36), Sneak +13 (35)
Comprehension
Level 5
Small Guns +3 (41), Lockpick +8 (45), Science +7 (45)
Intense Training (LK)
Ant Sight
Level 6
Small Guns +4 (45), Sneak +4 (40), Melee Weapons +10 (50)
Toughness
Level 7
Explosives +18 (35)
Bloody Mess
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Rad Regeneration
Level 8
Unarmed +5 (36), Explosives +13 (60)
Commando
Level 9
Unarmed +14 (50), Medicine +4 (35)
Strong Back
Level 10
Medicine +18 (53)
Finesse
Level 11
Unarmed +5 (57), Speech +1 (10), Science +5 (60), Medicine +7 (60)
Intense Training (EN)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Speech)
Level 12
Unarmed +3 (60), Repair +4 (50), Melee Weapons +11 (71)
Silent Running
Level 13
Unarmed +18 (78)
Pyromaniac
Level 14
Unarmed +2 (80), Speech +7 (27), Melee Weapons +9 (80)
Cyborg
Level 15
Speech +18 (45)
Sniper
Barkskin
Covert Ops
Hematophage
Power Armor Training
Wired Reflexes
Level 16
Speech +5 (50), Barter +13 (32)
Better Criticals
Level 17
Barter +18 (50)
Action Boy/Girl
Level 18
Energy Weapons +11 (50), Barter +2 (52), Science +5 (68)
Paralyzing Palm
Level 19
Lockpick +12 (75), Sneak +4 (67), Science +2 (71)
Intense Training (LK)