Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
280
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
26
 
Big Guns
100
 
Energy Weapons
30
 
Explosives
26
 
Lockpick
23
 
Medicine
23
 
Melee Weapons
26
 
Repair
26
 
Science
26
 
Small Guns
30
 
Sneak
26
 
Speech
80
 
Unarmed
80
 
Iron Fist (3)
Lady Killer/Black Widow
Night Person
Size Matters (3)
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 8 PE 6 EN 6 CH 3 IN 7 AG 5 LK 5
Big Guns, Unarmed, and Speech
Level 2
Small Guns +5 (20), Energy Weapons +1 (18), Unarmed +1 (33), Speech +4 (30), Repair +1 (20), Explosives +1 (18), Science +1 (20), Melee Weapons +2 (23), Medicine +1 (20)
Lady Killer/Black Widow
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (35)
Lying, Congressional Style => Speech +1 (31)
Lying, Congressional Style => Speech +1 (32)
Lying, Congressional Style => Speech +1 (33)
Level 3
Small Guns +5 (25), Energy Weapons +2 (20), Unarmed +2 (35), Speech +2 (35), Repair +1 (21), Explosives +2 (20), Melee Weapons +2 (25), Medicine +1 (21)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +1 (22)
Pugilism Illustrated => Unarmed +1 (36)
Tales of a Junktown Jerky Vendor => Barter +1 (12)
Level 4
Small Guns +1 (26), Lockpick +1 (18), Unarmed +3 (39), Speech +5 (40), Repair +1 (22), Melee Weapons +1 (26), Big Guns +5 (40)
Iron Fist
Pugilism Illustrated => Unarmed +1 (40)
Chinese Army: Special Ops Training Manual => Sneak +1 (16)
Chinese Army: Special Ops Training Manual => Sneak +1 (17)
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Level 5
Energy Weapons +1 (21), Unarmed +5 (45), Speech +5 (45), Explosives +1 (21), Big Guns +5 (45)
Iron Fist
Chinese Army: Special Ops Training Manual => Sneak +1 (19)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Big Book of Science => Science +1 (21)
Big Book of Science => Science +1 (22)
Level 6
Energy Weapons +1 (22), Unarmed +5 (50), Speech +5 (50), Explosives +1 (22), Big Guns +5 (50)
Iron Fist
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (51)
Pugilism Illustrated => Unarmed +1 (51)
Lying, Congressional Style => Speech +1 (51)
Tumblers Today => Lockpick +1 (19)
Tumblers Today => Lockpick +1 (20)
Level 7
Small Guns +2 (28), Energy Weapons +3 (25), Unarmed +4 (55), Speech +4 (55), Big Guns +4 (55)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Tales of a Junktown Jerky Vendor => Barter +1 (13)
Tales of a Junktown Jerky Vendor => Barter +1 (14)
Tales of a Junktown Jerky Vendor => Barter +1 (15)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Level 8
Sneak +1 (22), Energy Weapons +1 (26), Unarmed +3 (58), Speech +5 (60), Barter +4 (20), Big Guns +3 (58)
Strong Back
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (59)
Big Book of Science => Science +1 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (60)
Pugilism Illustrated => Unarmed +1 (59)
Pugilism Illustrated => Unarmed +1 (60)
Dean's Electronics => Repair +1 (23)
Dean's Electronics => Repair +1 (24)
Dean's Electronics => Repair +1 (25)
Chinese Army: Special Ops Training Manual => Sneak +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Big Book of Science => Science +1 (24)
Big Book of Science => Science +1 (25)
Level 9
Unarmed +6 (66), Speech +6 (66), Big Guns +5 (80)
Size Matters
Level 10
Unarmed +4 (70), Speech +4 (70), Explosives +4 (26), Barter +5 (25)
Night Person
Level 11
Small Guns +2 (30), Energy Weapons +4 (30), Lockpick +1 (21), Unarmed +5 (75), Speech +5 (75)
Size Matters
Level 12
Sneak +1 (26), Lockpick +2 (23), Unarmed +5 (80), Speech +5 (80), Repair +1 (26), Barter +1 (26), Science +1 (26), Medicine +1 (23)
Size Matters
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