Strength
10
 
Perception
1
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
9
 
Big Guns
21
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
17
 
Melee Weapons
40
 
Repair
32
 
Science
32
 
Small Guns
21
 
Sneak
21
 
Speech
9
 
Unarmed
21
 
Level 1
ST 10 PE 1 EN 8 CH 2 IN 6 AG 8 LK 5
Melee Weapons, Repair, and Science
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