Strength
2
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
10
 
Repair
22
 
Science
37
 
Small Guns
22
 
Sneak
22
 
Speech
31
 
Unarmed
16
 
Level 1
ST 2 PE 4 EN 5 CH 5 IN 8 AG 8 LK 8
Lockpick, Speech, and Science
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