Level 1
ST 5 PE 1 EN 1 CH 3 IN 10 AG 10 LK 10
Explosives, Lockpick, and Repair
Bobblehead (Intelligence)
Pugilism Illustrated => Unarmed +1 (10)
Rad Regeneration
Level 2
Sneak +3 (30), Small Guns +3 (30), Energy Weapons +1 (10), Lockpick +1 (25), Speech +2 (15), Repair +3 (45), Explosives +1 (25), Barter +1 (14), Science +3 (30), Medicine +1 (28), Big Guns +1 (10)
Swift Learner
Bobblehead (Strength)
Ant Sight
Paradise Lost => Speech +1 (16)
Level 3
Sneak +1 (31), Small Guns +1 (31), Lockpick +4 (31), Speech +4 (20), Repair +5 (50), Explosives +3 (30), Barter +1 (15), Melee Weapons +1 (20)
Swift Learner
Bobblehead (Speech)
Hematophage
Guns and Bullets => Small Guns +1 (32)
Level 4
Sneak +5 (36), Small Guns +4 (36), Lockpick +5 (36), Speech +6 (36)
Swift Learner
Bobblehead (Repair)
Ghoul Ecology
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Level 5
Sneak +4 (40), Small Guns +4 (40), Lockpick +4 (40), Speech +4 (40), Barter +4 (20)
Lady Killer/Black Widow
Bobblehead (Luck)
Wired Reflexes
Dean's Electronics => Repair +1 (61)
Dean's Electronics => Repair +1 (62)
Level 6
Sneak +5 (45), Small Guns +5 (50), Speech +5 (45), Repair +3 (70), Medicine +2 (30)
Gun Nut
Bobblehead (Endurance)
Barkskin
Dean's Electronics => Repair +1 (71)
Dean's Electronics => Repair +1 (72)
Level 7
Sneak +3 (48), Lockpick +10 (50), Speech +3 (48), Repair +4 (81)
Gun Nut
Bobblehead (Small Guns)
Auto Expert
Guns and Bullets => Small Guns +1 (66)
Chinese Army: Special Ops Training Manual => Sneak +1 (49)
Lying, Congressional Style => Speech +1 (49)
Lying, Congressional Style => Speech +1 (50)
Chinese Army: Special Ops Training Manual => Sneak +1 (50)
Level 8
Sneak +2 (52), Small Guns +4 (75), Lockpick +2 (52), Speech +3 (53), Repair +9 (95)
Gun Nut
Bobblehead (Sneak)
Pitt Fighter
Lying, Congressional Style => Speech +1 (54)
Lying, Congressional Style => Speech +1 (55)
Level 9
Sneak +3 (65), Small Guns +5 (80), Lockpick +2 (54), Speech +5 (60), Repair +5 (100)
Commando
Bobblehead (Lockpick)
Booster Shot
Tumblers Today => Lockpick +1 (65)
Level 10
Sneak +5 (70), Lockpick +5 (70), Speech +10 (70)
Finesse
Bobblehead (Barter)
Superior Defender
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Level 11
Small Guns +20 (100)
Scrounger
Bobblehead (Agility)
Xenotech Expert
Tales of a Junktown Jerky Vendor => Barter +1 (33)
Level 12
Sneak +10 (90), Speech +10 (80)
Silent Running
Bobblehead (Perception)
Dream Crusher
Tales of a Junktown Jerky Vendor => Barter +1 (34)
Tales of a Junktown Jerky Vendor => Barter +1 (35)
Level 13
Sneak +10 (100), Energy Weapons +1 (15), Lockpick +3 (75), Speech +6 (86)
Educated
Bobblehead (Charisma)
Power Armor Training
Tales of a Junktown Jerky Vendor => Barter +1 (38)
Level 14
Energy Weapons +1 (16), Lockpick +5 (80), Speech +12 (100), Explosives +3 (35), Barter +2 (40)
Night Person
Bobblehead (Explosives)
Covert Ops
Big Book of Science => Science +1 (34)
Big Book of Science => Science +1 (35)
Tumblers Today => Lockpick +1 (84)
Tumblers Today => Lockpick +1 (85)
Level 15
Lockpick +15 (100), Barter +8 (48)
Here and Now
Bobblehead (Unarmed)
Punga Power!
Tales of a Junktown Jerky Vendor => Barter +1 (49)
Tales of a Junktown Jerky Vendor => Barter +1 (50)
Level 16
Explosives +13 (58), Barter +10 (75)
Tag! (Barter)
Bobblehead (Science)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
Level 17
Explosives +19 (79), Barter +4 (79)
Action Boy/Girl
Bobblehead (Melee Weapons)
Duck and Cover! => Explosives +1 (80)
Tales of a Junktown Jerky Vendor => Barter +1 (80)
Level 18
Unarmed +3 (25), Barter +20 (100)
Intense Training (PE)
Bobblehead (Medicine)
Nikola Tesla and You => Energy Weapons +1 (19)
Nikola Tesla and You => Energy Weapons +1 (20)
Level 19
Explosives +18 (100), Science +5 (50)
Intense Training (PE)
Bobblehead (Big Guns)
Level 20
Science +10 (60), Medicine +10 (50), Big Guns +3 (25)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)
Level 21
Energy Weapons +3 (37), Science +5 (65), Medicine +15 (65)
Intense Training (PE)
Level 22
Energy Weapons +3 (40), Unarmed +5 (30), Science +5 (70), Medicine +5 (70), Big Guns +5 (30)
Sniper
Big Book of Science => Science +1 (71)
Big Book of Science => Science +1 (72)
Big Book of Science => Science +1 (73)
Level 23
Unarmed +3 (33), Science +7 (80), Medicine +10 (80), Big Guns +3 (33)
Better Criticals
Guns and Bullets => Small Guns +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (34)
Level 24
Unarmed +2 (35), Science +10 (90), Medicine +10 (90), Big Guns +1 (35)
Entomologist
Pugilism Illustrated => Unarmed +1 (36)
Pugilism Illustrated => Unarmed +1 (37)
Level 25
Unarmed +3 (40), Science +10 (100), Medicine +10 (100)
Intense Training (PE)
Level 26
Energy Weapons +8 (52), Big Guns +15 (50)
Intense Training (PE)
Level 27
Energy Weapons +8 (62), Melee Weapons +5 (35), Big Guns +10 (60)
Intense Training (PE)
Level 28
Energy Weapons +8 (72), Melee Weapons +5 (40), Big Guns +10 (70)
Intense Training (PE)
Level 29
Energy Weapons +8 (80), Big Guns +15 (85)
Nerves of Steel
Nikola Tesla and You => Energy Weapons +1 (81)
Nikola Tesla and You => Energy Weapons +1 (82)
Level 30
Energy Weapons +13 (95), Big Guns +10 (100)
Almost Perfect
Pugilism Illustrated => Unarmed +1 (55)