Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
220
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
74
 
Big Guns
100
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
75
 
Repair
75
 
Science
75
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
75
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Light Step
Nerves of Steel
Nuclear Anomaly
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Scrounger
Sniper
Solar Powered
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 3 CH 3 IN 9 AG 8 LK 7
Small Guns, Medicine, and Repair
Bobblehead (Perception)
Ant Might
Bobblehead (Agility)
Bobblehead (Intelligence)
Level 2
Small Guns +8 (47), Lockpick +12 (30)
Intense Training (EN)
Hematophage
Bobblehead (Luck)
Bobblehead (Endurance)
Level 3
Small Guns +18 (65), Medicine +2 (43)
Intense Training (EN)
Covert Ops
Bobblehead (Strength)
Level 4
Small Guns +7 (75), Speech +6 (18), Medicine +7 (50)
Educated
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Sneak)
Power Armor Training
Level 5
Small Guns +5 (80), Lockpick +7 (40), Science +11 (40)
Entomologist
Pitt Fighter
Bobblehead (Science)
Bobblehead (Lockpick)
Level 6
Small Guns +9 (89), Lockpick +5 (55), Repair +4 (55), Medicine +5 (55)
Toughness
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Charisma)
Dream Crusher
Bobblehead (Unarmed)
Level 7
Small Guns +1 (100), Lockpick +12 (67), Repair +5 (60), Medicine +5 (70)
Fortune Finder
Ghoul Ecology
Level 8
Lockpick +8 (75), Repair +15 (75)
Commando
Bobblehead (Melee Weapons)
Level 9
Sneak +3 (37), Lockpick +10 (85), Science +10 (60)
Scrounger
Bobblehead (Energy Weapons)
Level 10
Lockpick +15 (100), Science +3 (63), Medicine +5 (75)
Finesse
Bobblehead (Big Guns)
Rad Regeneration
Level 11
Sneak +18 (55), Speech +3 (33), Science +2 (65)
Intense Training (PE)
Booster Shot
Level 12
Sneak +15 (70), Science +8 (73)
Sniper
Barkskin
Level 13
Sneak +5 (75), Speech +16 (49), Science +2 (75)
Robotics Expert
Auto Expert
Superior Defender
Level 14
Speech +23 (72)
Cyborg
Xenotech Expert
Level 15
Speech +3 (75), Big Guns +20 (48)
Chemist
Wired Reflexes
Level 16
Unarmed +1 (29), Big Guns +22 (70)
Better Criticals
Punga Power!
Level 17
Medicine +18 (93), Big Guns +5 (75)
Chem Resistant
Level 18
Sneak +16 (91), Medicine +7 (100)
Action Boy/Girl
Level 19
Sneak +9 (100), Unarmed +1 (30), Speech +5 (80), Explosives +8 (38)
Adamantium Skeleton
Level 20
Speech +14 (94), Explosives +9 (47)
Grim Reaper's Sprint
Level 21
Energy Weapons +12 (52), Speech +6 (100), Explosives +5 (52)
Intense Training (EN)
Level 22
Energy Weapons +11 (63), Explosives +11 (63), Big Guns +1 (78)
Puppies!
Level 23
Barter +1 (25), Big Guns +22 (100)
Solar Powered
Level 24
Energy Weapons +11 (74), Unarmed +1 (33), Explosives +11 (74)
Light Step
Level 25
Energy Weapons +1 (75), Explosives +1 (75), Melee Weapons +21 (51)
Fast Metabolism
Level 26
Melee Weapons +23 (74)
Nerves of Steel
Level 27
Unarmed +22 (55), Melee Weapons +1 (75)
Rad Tolerance
Level 28
Unarmed +20 (75), Barter +3 (28)
Rad Absorption
Level 29
Barter +23 (51)
Paralyzing Palm
Level 30
Barter +23 (74)
Nuclear Anomaly
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
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