Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
50
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
17
 
Repair
31
 
Science
25
 
Small Guns
31
 
Sneak
15
 
Speech
35
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 6 PE 5 EN 5 CH 7 IN 8 AG 5 LK 4
Barter, Speech, and Small Guns
Level 2
Small Guns +1 (31), Repair +10 (31), Barter +7 (41)
Intense Training (LK)
Level 3
Lockpick +4 (21), Speech +1 (35), Barter +9 (50), Science +4 (25)
Intense Training (PE)
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