Strength
10
 
Perception
8
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
9
 
Big Guns
25
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
9
 
Melee Weapons
40
 
Repair
24
 
Science
9
 
Small Guns
26
 
Sneak
11
 
Speech
9
 
Unarmed
25
 
Level 1
ST 10 PE 8 EN 10 CH 2 IN 2 AG 3 LK 5
Melee Weapons, Small Guns, and Repair
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