Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
10
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
25
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
45
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
25
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 10 IN 5 AG 5 LK 5
Explosives, Lockpick, and Medicine
Level 2
Explosives +15 (45)
Swift Learner
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