Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Lockpick, Repair, and Speech
Level 2
Lockpick +3 (35), Speech +5 (35), Repair +3 (40), Barter +5 (20)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Small Guns +3 (30), Lockpick +5 (40), Speech +5 (40), Barter +4 (24)
Gun Nut
Level 4
Lockpick +5 (45), Barter +6 (30), Science +6 (25)
Educated
Level 5
Small Guns +10 (45), Speech +5 (45), Science +5 (30)
Gun Nut
Level 6
Small Guns +5 (50), Speech +5 (50), Barter +5 (35), Science +5 (35)
Toughness
Level 7
Lockpick +5 (55), Barter +5 (40), Science +10 (45)
Thief
Level 8
Sneak +10 (37), Speech +5 (55), Barter +5 (45)
Thief
Level 9
Sneak +2 (44), Speech +5 (60), Repair +3 (55), Barter +5 (50), Science +5 (50)
Thief
Level 10
Small Guns +10 (60), Repair +5 (60), Barter +5 (55)
Finesse
Level 11
Lockpick +5 (70), Repair +5 (65), Barter +5 (60), Science +5 (55)
Mysterious Stranger
Level 12
Sneak +6 (60), Small Guns +5 (65), Speech +5 (65), Barter +4 (64)
Silent Running
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Strength)
Level 13
Medicine +20 (49)
Life Giver
Level 14
Sneak +5 (65), Barter +1 (65), Science +3 (58), Medicine +11 (60)
Robotics Expert
Level 15
Sneak +5 (70), Small Guns +5 (70), Speech +5 (70), Repair +3 (78), Science +2 (60)
Cyborg
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Level 16
Sneak +3 (75), Small Guns +3 (75), Speech +5 (75), Science +9 (69)
Better Criticals
Level 17
Lockpick +2 (84), Repair +2 (80), Science +6 (75), Medicine +10 (70)
Action Boy/Girl
Ant Sight
Wired Reflexes
Hematophage
Power Armor Training
Rad Regeneration
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Barkskin
Level 18
Big Guns +20 (50)
Entomologist
Level 19
Energy Weapons +18 (60), Explosives +2 (34)
Size Matters
Level 20
Explosives +20 (54)
Grim Reaper's Sprint