Strength
1
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
9
 
Big Guns
21
 
Energy Weapons
64
 
Explosives
19
 
Lockpick
19
 
Medicine
37
 
Melee Weapons
9
 
Repair
42
 
Science
50
 
Small Guns
23
 
Sneak
45
 
Speech
9
 
Unarmed
21
 
Educated
Intense Training (2)
Level 1
ST 1 PE 6 EN 7 CH 1 IN 10 AG 6 LK 9
Energy Weapons, Sneak, and Repair
Level 2
Energy Weapons +10 (44), Science +10 (37)
Intense Training (AG)
Bobblehead (Medicine)
Level 3
Energy Weapons +10 (54), Science +10 (47)
Intense Training (AG)
Level 4
Sneak +7 (45), Energy Weapons +10 (64), Science +3 (50)
Educated
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