Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
58
 
Melee Weapons
15
 
Repair
65
 
Science
25
 
Small Guns
65
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +8 (45), Repair +2 (45), Science +2 (25), Medicine +7 (40)
Gun Nut
Level 3
Small Guns +5 (55), Repair +5 (55), Medicine +9 (49)
Gun Nut
Level 4
Small Guns +5 (65), Repair +5 (65), Medicine +9 (58)
Gun Nut
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