Strength
7
 
Perception
1
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
8
 
Big Guns
18
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
20
 
Repair
24
 
Science
24
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
18
 
Level 1
ST 7 PE 1 EN 6 CH 1 IN 9 AG 8 LK 8
Lockpick, Explosives, and Energy Weapons
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