Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Entomologist
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Life Giver
Master Trader
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 6 EN 6 CH 6 IN 9 AG 6 LK 6
Repair, Science, and Lockpick
Level 2
Lockpick +3 (35), Repair +7 (45), Science +7 (50), Medicine +2 (30)
Daddy's Boy/Girl
Level 3
Lockpick +5 (40), Repair +5 (50), Explosives +1 (18), Melee Weapons +3 (10), Medicine +5 (40)
Daddy's Boy/Girl
Level 4
Lockpick +10 (50), Explosives +7 (25), Medicine +2 (42)
Educated
Level 5
Sneak +7 (24), Speech +7 (24), Medicine +8 (50)
Comprehension
Level 6
Sneak +6 (30), Small Guns +10 (27), Speech +6 (30)
Toughness
Level 7
Sneak +3 (33), Small Guns +6 (33), Lockpick +5 (55), Speech +3 (33), Science +5 (60)
Entomologist
Level 8
Sneak +7 (40), Small Guns +7 (40), Lockpick +1 (56), Speech +7 (40)
Commando
Booster Shot
Auto Expert
Pitt Fighter
Ant Sight
Rad Regeneration
Hematophage
Covert Ops
Barkskin
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Intelligence)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 9
Sneak +5 (55), Small Guns +2 (55), Energy Weapons +1 (30), Lockpick +4 (75), Speech +5 (55), Repair +3 (65), Medicine +3 (65)
Gunslinger
Level 10
Unarmed +3 (30), Repair +5 (70), Explosives +3 (40), Barter +3 (30), Science +1 (76), Medicine +5 (70), Big Guns +3 (30)
Finesse
Level 11
Sneak +5 (60), Small Guns +5 (60), Speech +3 (58), Repair +5 (75), Medicine +5 (75)
Rad Resistance
Level 12
Sneak +6 (66), Small Guns +6 (66), Lockpick +1 (76), Speech +8 (66), Repair +1 (76), Medicine +1 (76)
Sniper
Level 13
Sneak +9 (75), Small Guns +5 (71), Speech +9 (75)
Daddy's Boy/Girl
Level 14
Small Guns +3 (74), Energy Weapons +5 (45), Explosives +10 (50), Melee Weapons +5 (25)
Cyborg
Level 15
Small Guns +1 (75), Energy Weapons +5 (50), Lockpick +4 (80), Repair +4 (80), Science +4 (85), Melee Weapons +1 (26), Medicine +4 (85)
Adamantium Skeleton
Level 16
Energy Weapons +10 (60), Explosives +10 (60), Melee Weapons +3 (29)
Better Criticals
Level 17
Repair +2 (82), Barter +10 (40), Melee Weapons +1 (30), Big Guns +10 (40)
Robotics Expert
Level 18
Repair +3 (85), Barter +10 (50), Big Guns +10 (50)
Concentrated Fire
Level 19
Unarmed +10 (40), Barter +3 (53), Melee Weapons +10 (40)
Silent Running
Level 20
Barter +7 (60), Melee Weapons +6 (46), Big Guns +10 (60)
Grim Reaper's Sprint
Level 21
Unarmed +15 (55), Melee Weapons +8 (54)
Life Giver
Level 22
Lockpick +5 (85), Unarmed +5 (60), Explosives +7 (67), Melee Weapons +6 (60)
Quantum Chemist
Level 23
Energy Weapons +15 (75), Explosives +8 (75)
Action Boy/Girl
Level 24
Energy Weapons +5 (80), Explosives +5 (80), Big Guns +13 (73)
Lady Killer/Black Widow
Level 25
Barter +15 (75), Melee Weapons +1 (61), Big Guns +7 (80)
Child at Heart
Level 26
Unarmed +15 (75), Melee Weapons +8 (69)
Explorer
Level 27
Small Guns +5 (80), Unarmed +5 (80), Speech +5 (80), Barter +2 (77), Melee Weapons +6 (75)
Puppies!
Level 28
Small Guns +5 (85), Speech +5 (85), Explosives +5 (85), Barter +3 (80), Melee Weapons +5 (80)
Bloody Mess
Level 29
Energy Weapons +5 (85), Unarmed +5 (85), Barter +3 (83), Melee Weapons +5 (85), Big Guns +5 (85)
Master Trader
Level 30
Sneak +1 (94), Small Guns +1 (94), Energy Weapons +3 (94), Lockpick +1 (92), Unarmed +1 (94), Speech +1 (94), Repair +1 (88), Explosives +3 (94), Barter +5 (96), Science +1 (88), Melee Weapons +1 (100), Medicine +1 (88), Big Guns +3 (96)
Almost Perfect
Wired Reflexes
Ghoul Ecology
Punga Power!
Xenotech Expert
Superior Defender
Power Armor Training
Big Book of Science => Science +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Perception)
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