Strength
4
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
30
 
Lockpick
45
 
Medicine
23
 
Melee Weapons
13
 
Repair
26
 
Science
25
 
Small Guns
50
 
Sneak
37
 
Speech
7
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 4 PE 7 EN 6 CH 1 IN 9 AG 7 LK 6
Lockpick, Small Guns, and Sneak
Level 2
Small Guns +14 (50), Lockpick +5 (39)
Intense Training (AG)
Level 3
Sneak +1 (37), Lockpick +4 (45), Repair +3 (26), Explosives +9 (30), Science +2 (25)
Intense Training (PE)
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