Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 6 LK 5
Sneak, Small Guns, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (37), Lockpick +3 (35), Sneak +3 (37), Repair +6 (25), Science +1 (20), Medicine +1 (30)
Intense Training (AG)
Level 3
Speech +10 (25), Explosives +3 (20), Barter +1 (16), Melee Weapons +3 (20)
Intense Training (IN)
Bobblehead (Strength)
Level 4
Small Guns +3 (40), Energy Weapons +3 (20), Sneak +3 (40), Repair +3 (30), Science +3 (25), Melee Weapons +3 (25)
Educated
Level 5
Lockpick +4 (39), Repair +5 (35), Barter +9 (25), Medicine +3 (35)
Comprehension
Bobblehead (Intelligence)
Level 6
Lockpick +1 (40), Unarmed +2 (17), Speech +5 (30), Repair +3 (40), Barter +5 (30), Science +3 (30), Medicine +3 (40)
Toughness
Level 7
Small Guns +5 (45), Lockpick +5 (47), Unarmed +3 (20), Speech +4 (34), Repair +5 (45)
Intense Training (PE)
Level 8
Energy Weapons +3 (25), Lockpick +3 (50), Unarmed +2 (22), Speech +6 (40), Explosives +8 (30)
Strong Back
Level 9
Small Guns +5 (50), Unarmed +7 (31), Barter +5 (35), Science +5 (35)
Intense Training (EN)
Level 10
Unarmed +4 (35), Sneak +5 (45), Repair +5 (50), Explosives +5 (35), Melee Weapons +3 (28)
Finesse
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Barkskin
Level 11
Small Guns +3 (55), Energy Weapons +3 (30), Lockpick +3 (55), Unarmed +3 (40), Speech +3 (45), Sneak +3 (50), Explosives +3 (40), Big Guns +1 (20)
Iron Fist
Level 12
Unarmed +10 (50), Speech +5 (50), Science +7 (42)
Silent Running
Level 13
Barter +4 (41), Science +8 (50), Melee Weapons +10 (40)
Iron Fist
Level 14
Energy Weapons +8 (38), Barter +9 (50), Big Guns +5 (25)
Light Step
Level 15
Energy Weapons +7 (45), Explosives +10 (50), Big Guns +5 (30)
Iron Fist
Hematophage
Rad Regeneration
Wired Reflexes
Pugilism Illustrated => Unarmed +2 (52)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Big Book of Science => Science +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (47)
Nikola Tesla and You => Energy Weapons +2 (49)
Paradise Lost => Speech +2 (56)
Pugilism Illustrated => Unarmed +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Level 16
Small Guns +1 (60), Energy Weapons +1 (50), Lockpick +1 (60), Unarmed +2 (56), Speech +4 (60), Sneak +1 (65), Repair +6 (60), Explosives +1 (55), Barter +1 (55), Science +1 (55), Melee Weapons +1 (45), Big Guns +1 (35), Medicine +1 (45)
Better Criticals
Level 17
Unarmed +4 (62), Science +5 (60), Melee Weapons +10 (55), Medicine +3 (48)
Intense Training (EN)
Level 18
Energy Weapons +10 (60), Unarmed +3 (65), Explosives +5 (60), Big Guns +2 (39), Medicine +2 (50)
Sniper
Level 19
Small Guns +5 (65), Lockpick +5 (65), Unarmed +6 (71), Repair +5 (65), Big Guns +1 (40)
Paralyzing Palm
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (77)
Duck and Cover! => Explosives +2 (72)
Grognak the Barbarian => Melee Weapons +2 (67)
Guns and Bullets => Small Guns +2 (77)
Nikola Tesla and You => Energy Weapons +2 (72)
Pugilism Illustrated => Unarmed +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tumblers Today => Lockpick +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Level 20
Small Guns +3 (80), Lockpick +3 (80), Unarmed +2 (85), Sneak +3 (80), Repair +3 (80), Science +3 (75), Melee Weapons +3 (70), Medicine +2 (54)
Grim Reaper's Sprint
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Dean's Electronics => Repair +2 (82)
Duck and Cover! => Explosives +2 (74)
Grognak the Barbarian => Melee Weapons +2 (72)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Pugilism Illustrated => Unarmed +2 (87)
Tumblers Today => Lockpick +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)