Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
56
 
Medicine
23
 
Melee Weapons
15
 
Repair
50
 
Science
23
 
Small Guns
77
 
Sneak
30
 
Speech
13
 
Unarmed
17
 
Educated
Gun Nut
Swift Learner (3)
Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 6 LK 5
Small Guns, Explosives, and Repair
Level 2
Small Guns +7 (39), Lockpick +12 (27)
Swift Learner
Level 3
Sneak +8 (25), Small Guns +1 (40), Lockpick +8 (35), Repair +2 (40)
Swift Learner
Level 4
Sneak +4 (29), Small Guns +10 (50), Lockpick +5 (40)
Educated
Level 5
Small Guns +22 (72)
Swift Learner
Level 6
Sneak +1 (30), Lockpick +16 (56), Repair +5 (50)
Gun Nut
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