Strength
10
 
Perception
4
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
20
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
33
 
Medicine
28
 
Melee Weapons
26
 
Repair
33
 
Science
30
 
Small Guns
30
 
Sneak
23
 
Speech
22
 
Unarmed
24
 
Child at Heart
Comprehension
Intense Training (2)
Toughness
Level 1
ST 9 PE 3 EN 9 CH 3 IN 3 AG 5 LK 8
Science, Repair, Explosives
Level 2
Small Guns +6 (24), Lockpick +6 (18), Science +1 (28)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +6 (30), Speech +8 (20)
Intense Training (PE)
Level 4
Lockpick +5 (25), Sneak +3 (21), Medicine +6 (20)
Comprehension
Bobblehead (Charisma)
Level 5
Repair +4 (33), Barter +6 (20), Medicine +4 (24)
Child at Heart
Level 6
Lockpick +8 (33), Sneak +2 (23), Medicine +4 (28)
Toughness
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