Strength
9
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
11
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
17
 
Lockpick
17
 
Medicine
22
 
Melee Weapons
27
 
Repair
28
 
Science
34
 
Small Guns
22
 
Sneak
17
 
Speech
26
 
Unarmed
30
 
Gun Nut
Level 1
ST 9 PE 5 EN 5 CH 3 IN 7 AG 6 LK 5
Speech, Unarmed, and Science
Level 2
Energy Weapons +1 (16), Lockpick +2 (17), Repair +4 (28), Explosives +2 (17), Melee Weapons +4 (27), Medicine +3 (22), Big Guns +1 (16)
Gun Nut
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