Level 1
ST 6 PE 7 EN 9 CH 1 IN 9 AG 7 LK 1
Explosives, Lockpick, and Speech
Level 2
Small Guns +1 (18), Lockpick +1 (35), Science +12 (33), Melee Weapons +5 (20)
Intense Training (PE)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Endurance)
Bobblehead (Repair)
Bobblehead (Perception)
Bobblehead (Strength)
Ant Might
Level 3
Lockpick +3 (52), Science +5 (50), Melee Weapons +6 (40), Medicine +6 (39)
Intense Training (PE)
Level 4
Lockpick +4 (56), Repair +3 (36), Explosives +12 (60), Medicine +1 (40)
Educated
Level 5
Lockpick +4 (60), Repair +14 (50), Science +5 (55)
Comprehension
Level 6
Science +23 (78)
Demolition Expert
Level 7
Science +2 (80), Medicine +21 (61)
Demolition Expert
Level 8
Melee Weapons +4 (44), Medicine +19 (80)
Demolition Expert
Level 9
Melee Weapons +23 (67)
Strong Back
Level 10
Lockpick +10 (70), Melee Weapons +13 (80)
Finesse
Level 11
Sneak +10 (39), Lockpick +10 (80), Barter +3 (20)
Gunslinger
Level 12
Sneak +23 (72)
Silent Running
Level 13
Sneak +8 (80), Barter +15 (35)
Pyromaniac
Level 14
Barter +23 (58)
Cyborg
Level 15
Energy Weapons +1 (44), Barter +22 (80)
Adamantium Skeleton
Level 16
Small Guns +17 (47), Energy Weapons +6 (50)
Action Boy/Girl
Level 17
Small Guns +23 (70)
Chemist
Level 18
Small Guns +3 (73), Energy Weapons +20 (70)
Concentrated Fire
Level 19
Small Guns +6 (79), Energy Weapons +10 (80), Big Guns +7 (40)
Chem Resistant
Level 20
Small Guns +1 (80), Repair +22 (72)
Solar Powered
Level 21
Repair +8 (80), Big Guns +15 (55)
Ninja
Level 22
Explosives +7 (67), Big Guns +16 (71)
Quantum Chemist
Level 23
Speech +1 (33), Explosives +13 (80), Big Guns +9 (80)
Puppies!
Level 24
Speech +23 (64)
No Weaknesses
Level 25
Speech +18 (82), Big Guns +5 (87)
Grim Reaper's Sprint
Level 26
Barter +12 (100), Big Guns +11 (98)
Intense Training (LK)
Level 27
Energy Weapons +18 (100), Explosives +3 (85), Big Guns +2 (100)
Nerves of Steel
Level 28
Lockpick +8 (90), Explosives +15 (100)
Better Criticals
Level 29
Lockpick +10 (100), Medicine +13 (95)
Rad Absorption
Level 30
Melee Weapons +18 (100), Medicine +5 (100)
Robotics Expert