Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
48
 
Big Guns
99
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Thief
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 6 CH 1 IN 9 AG 7 LK 6
Lockpick, Speech, and Explosives
Level 2
Speech +15 (37), Explosives +4 (34)
Lady Killer/Black Widow
Level 3
Lockpick +5 (40), Speech +13 (50), Explosives +1 (35)
Thief
Level 4
Lockpick +10 (50), Explosives +9 (44)
Educated
Level 5
Repair +22 (50)
Gun Nut
Level 6
Melee Weapons +22 (39)
Toughness
Level 7
Melee Weapons +22 (61)
Bloody Mess
Level 8
Small Guns +22 (46)
Strong Back
Level 9
Sneak +16 (40), Big Guns +6 (23)
Commando
Level 10
Small Guns +4 (50), Science +18 (41)
Finesse
Level 11
Explosives +6 (50), Science +16 (57)
Demolition Expert
Level 12
Sneak +10 (60), Lockpick +12 (62)
Silent Running
Level 13
Energy Weapons +12 (27), Explosives +10 (60)
Pyromaniac
Ant Sight
Xenotech Expert
Wired Reflexes
Superior Defender
Auto Expert
Covert Ops
Pitt Fighter
Booster Shot
Hematophage
Punga Power!
Barkskin
Power Armor Training
Dream Crusher
Rad Regeneration
Ghoul Ecology
Level 14
Unarmed +2 (19), Speech +20 (70)
Sniper
Level 15
Medicine +22 (45)
Lawbringer
Level 16
Energy Weapons +7 (46), Medicine +15 (60)
Cyborg
Level 17
Unarmed +22 (41)
Better Criticals
Level 18
Unarmed +19 (60), Big Guns +3 (26)
Action Boy/Girl
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Level 19
Small Guns +7 (60), Energy Weapons +4 (60), Unarmed +1 (71), Speech +1 (71), Melee Weapons +9 (70)
Paralyzing Palm
Level 20
Energy Weapons +10 (70), Lockpick +1 (68), Explosives +8 (70), Big Guns +3 (29)
Grim Reaper's Sprint
Level 21
Sneak +5 (65), Lockpick +7 (75), Medicine +10 (70)
Concentrated Fire
Level 22
Sneak +12 (77), Melee Weapons +10 (80)
Gunslinger
Level 23
Sneak +3 (80), Repair +19 (69)
Ninja
Level 24
Repair +11 (80), Big Guns +11 (40)
Life Giver
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Barter)
Level 25
Energy Weapons +11 (81), Unarmed +11 (82)
Demolition Expert
Bobblehead (Intelligence)
Level 26
Science +23 (85)
Nerves of Steel
Chinese Army: Special Ops Training Manual => Sneak +1 (81)
Chinese Army: Special Ops Training Manual => Sneak +1 (82)
Duck and Cover! => Explosives +1 (81)
Level 27
Small Guns +14 (74), Speech +9 (90)
Comprehension
Level 28
Energy Weapons +2 (83), Explosives +3 (84), Barter +5 (22), Medicine +2 (84), Big Guns +11 (61)
Explorer
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Level 29
Speech +1 (91), Barter +6 (28), Big Guns +16 (77)
Demolition Expert
Level 30
Energy Weapons +3 (94), Explosives +3 (95), Medicine +5 (91), Big Guns +12 (97)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Strength)
D.C. Journal of Internal Medicine => Medicine +2 (93)
Dean's Electronics => Repair +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (95)
Dean's Electronics => Repair +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Guns and Bullets => Small Guns +2 (96)
Nikola Tesla and You => Energy Weapons +2 (96)
Duck and Cover! => Explosives +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (99)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Bobblehead (Perception)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
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