Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
260
 
Critical Chance
4%
 
Dmg Resist
20%
 
Hit Points
360
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
26
 
Explosives
56
 
Lockpick
84
 
Medicine
70
 
Melee Weapons
16
 
Repair
80
 
Science
70
 
Small Guns
75
 
Sneak
16
 
Speech
14
 
Unarmed
16
 
Commando
Comprehension
Cyborg
Gun Nut (3)
Gunslinger
Intense Training
Night Person
Rad Resistance
Robotics Expert
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 6 CH 5 IN 8 AG 6 LK 4
Repair, Small Guns, and Lockpick
Level 2
Repair +18 (58)
Gun Nut
Level 3
Lockpick +3 (32), Science +12 (32), Medicine +3 (23)
Gun Nut
Level 4
Lockpick +3 (35), Explosives +3 (17), Science +3 (35), Medicine +9 (32)
Comprehension
Level 5
Small Guns +3 (49), Lockpick +5 (40), Repair +5 (73), Explosives +3 (20), Science +1 (36), Medicine +1 (33)
Gun Nut
Level 6
Lockpick +2 (42), Repair +6 (79), Explosives +2 (22), Science +4 (40), Medicine +4 (37)
Gunslinger
Level 7
Lockpick +8 (50), Repair +1 (80), Explosives +1 (23), Science +5 (45), Medicine +3 (40)
Toughness
Level 8
Lockpick +1 (51), Explosives +1 (24), Science +8 (53), Medicine +8 (48)
Strong Back
Level 9
Small Guns +4 (53), Lockpick +2 (53), Explosives +2 (26), Medicine +10 (58)
Commando
Level 10
Small Guns +6 (59), Lockpick +3 (56), Science +7 (60), Medicine +2 (60)
Night Person
Level 11
Science +10 (70), Medicine +8 (68)
Rad Resistance
Level 12
Small Guns +16 (75), Medicine +2 (70)
Robotics Expert
Level 13
Lockpick +10 (68), Explosives +8 (36)
Intense Training (PE)
Level 14
Lockpick +8 (76), Explosives +10 (46)
Cyborg
Level 15
Lockpick +8 (84), Explosives +10 (56)
Sniper
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