Level 1
ST 8 PE 8 EN 8 CH 1 IN 1 AG 7 LK 7
Sneak, Lockpick, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +3 (52), Energy Weapons +2 (36), Lockpick +1 (50), Melee Weapons +1 (50), Medicine +5 (25)
Intense Training (AG)
Level 3
Sneak +8 (61), Small Guns +4 (39)
Intense Training (LK)
Level 4
Energy Weapons +8 (45), Lockpick +4 (55)
Intense Training (IN)
Level 5
Small Guns +7 (46), Energy Weapons +5 (50), Lockpick +1 (56)
Intense Training (IN)
Level 6
Sneak +1 (62), Small Guns +4 (50), Energy Weapons +5 (55), Lockpick +4 (60)
Educated
Level 7
Sneak +8 (70), Small Guns +5 (55), Lockpick +3 (63), Melee Weapons +1 (52)
Bloody Mess
Level 8
Small Guns +5 (60), Energy Weapons +5 (60), Lockpick +7 (70)
Gunslinger
Level 9
Unarmed +9 (44), Melee Weapons +8 (60)
Commando
Level 10
Sneak +5 (75), Energy Weapons +1 (61), Lockpick +5 (75), Unarmed +6 (50)
Finesse
Level 11
Energy Weapons +3 (64), Unarmed +6 (56), Explosives +1 (36), Medicine +7 (37)
Mister Sandman
Level 12
Energy Weapons +5 (69), Unarmed +4 (60), Explosives +4 (40), Medicine +4 (41)
Mysterious Stranger
Level 13
Sneak +5 (90), Small Guns +5 (65), Medicine +7 (48)
Silent Running
Level 14
Small Guns +4 (69), Energy Weapons +1 (70), Lockpick +7 (82), Unarmed +5 (65)
Adamantium Skeleton
Level 15
Small Guns +6 (75), Lockpick +8 (90), Unarmed +1 (66), Medicine +2 (50)
Light Step
Level 16
Sneak +10 (100), Unarmed +2 (68), Explosives +5 (45)
Better Criticals
Level 17
Energy Weapons +5 (75), Lockpick +6 (96), Unarmed +6 (74)
Contract Killer
Level 18
Lockpick +4 (100), Unarmed +1 (75), Explosives +5 (50), Melee Weapons +7 (67)
Lady Killer/Black Widow
Level 19
Energy Weapons +4 (79), Unarmed +5 (80), Melee Weapons +8 (75)
Paralyzing Palm
Level 20
Energy Weapons +6 (85), Unarmed +3 (83), Big Guns +8 (43)
Grim Reaper's Sprint
Level 21
Unarmed +17 (100)
Concentrated Fire
Level 22
Small Guns +5 (80), Melee Weapons +5 (80), Big Guns +7 (50)
Ninja
Level 23
Melee Weapons +17 (97)
Toughness
Level 24
Energy Weapons +14 (99), Melee Weapons +3 (100)
No Weaknesses
Level 25
Energy Weapons +1 (100), Repair +17 (44)
Cannibal
Level 26
Small Guns +12 (92), Repair +6 (50)
Sniper
Level 27
Small Guns +8 (100), Explosives +10 (60)
Infiltrator
Level 28
Medicine +18 (70)
Strong Back
Level 29
Explosives +13 (73), Medicine +5 (75)
Child at Heart
Level 30
Speech +1 (28), Explosives +17 (90)
Nuclear Anomaly
Ant Might
Barkskin