Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
20
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
35
 
Lockpick
19
 
Medicine
20
 
Melee Weapons
13
 
Repair
40
 
Science
19
 
Small Guns
45
 
Sneak
21
 
Speech
20
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 7 EN 4 CH 5 IN 7 AG 8 LK 5
Small Guns, Explosives, and Repair
Level 2
Small Guns +4 (45), Speech +5 (20), Repair +1 (40), Explosives +1 (35), Barter +5 (20), Medicine +1 (20)
Gun Nut
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