Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
33
 
Big Guns
33
 
Energy Weapons
37
 
Explosives
86
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
72
 
Unarmed
100
 
Almost Perfect
Better Criticals
Educated
Finesse
Grim Reaper's Sprint
Intense Training (5)
Iron Fist (2)
Lady Killer/Black Widow
Light Step
Little Leaguer (2)
Mister Sandman
Nerd Rage!
Ninja
Paralyzing Palm
Puppies!
Silent Running
Sniper
Strong Back
Tag!
Thief (3)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 6 LK 6
Unarmed, Sneak, and Melee Weapons
Level 2
Sneak +6 (43), Small Guns +3 (20), Unarmed +5 (35), Melee Weapons +5 (35)
Thief
Bobblehead (Intelligence)
Level 3
Sneak +5 (48), Small Guns +5 (25), Unarmed +5 (40), Melee Weapons +5 (45)
Little Leaguer
Level 4
Sneak +5 (53), Small Guns +5 (30), Unarmed +5 (45), Melee Weapons +5 (50)
Educated
Level 5
Sneak +5 (63), Small Guns +5 (35), Unarmed +5 (50), Melee Weapons +5 (55), Medicine +3 (28)
Thief
Level 6
Sneak +5 (68), Small Guns +5 (40), Unarmed +5 (55), Speech +1 (14), Melee Weapons +5 (60), Medicine +2 (30)
Toughness
Big Book of Science => Science +1 (26)
Level 7
Sneak +5 (73), Small Guns +5 (45), Unarmed +5 (60), Speech +1 (15), Melee Weapons +5 (65), Medicine +2 (32)
Lady Killer/Black Widow
Level 8
Sneak +5 (83), Small Guns +5 (50), Lockpick +1 (31), Unarmed +5 (65), Repair +1 (26), Melee Weapons +5 (70), Medicine +1 (33)
Thief
Level 9
Sneak +1 (84), Small Guns +5 (55), Lockpick +2 (33), Unarmed +5 (70), Repair +4 (30), Science +4 (30), Medicine +2 (35)
Iron Fist
Level 10
Sneak +1 (85), Lockpick +7 (40), Unarmed +5 (75), Melee Weapons +5 (75), Medicine +5 (40)
Finesse
Level 11
Small Guns +5 (60), Lockpick +8 (48), Unarmed +5 (80), Melee Weapons +5 (80)
Mister Sandman
Level 12
Small Guns +5 (65), Lockpick +2 (50), Unarmed +5 (85), Repair +2 (32), Science +2 (32), Melee Weapons +5 (85), Medicine +2 (42)
Silent Running
Level 13
Lockpick +5 (55), Speech +5 (20), Repair +3 (35), Explosives +5 (30), Science +2 (34), Medicine +3 (45)
Little Leaguer
Bobblehead (Perception)
Level 14
Small Guns +4 (69), Lockpick +3 (60), Repair +5 (40), Explosives +5 (37), Science +1 (35), Medicine +5 (50)
Sniper
Level 15
Sneak +5 (100), Small Guns +1 (70), Speech +5 (25), Science +5 (40), Melee Weapons +2 (92), Medicine +5 (55)
Light Step
Level 16
Small Guns +5 (90), Unarmed +5 (90), Speech +5 (30), Science +5 (45), Melee Weapons +3 (95)
Tag! (Small Guns)
Level 17
Small Guns +5 (95), Lockpick +2 (62), Unarmed +5 (95), Speech +5 (35), Melee Weapons +5 (100), Medicine +1 (56)
Better Criticals (Small Guns)
Level 18
Small Guns +5 (100), Lockpick +3 (65), Unarmed +5 (100), Speech +5 (40), Science +5 (50)
Paralyzing Palm (Small Guns)
Level 19
Energy Weapons +1 (18), Lockpick +5 (70), Repair +5 (45), Explosives +3 (40), Science +5 (55), Medicine +4 (60)
Nerd Rage! (Small Guns)
Level 20
Energy Weapons +2 (20), Lockpick +5 (75), Repair +5 (50), Barter +2 (15), Medicine +9 (69)
Ninja (Small Guns)
Level 21
Repair +7 (57), Science +5 (60), Medicine +11 (80)
Grim Reaper's Sprint (Small Guns)
Level 22
Repair +8 (65), Explosives +5 (45), Science +5 (65), Medicine +5 (85)
Puppies! (Small Guns)
Level 23
Lockpick +5 (80), Repair +5 (70), Explosives +3 (48), Science +5 (70), Medicine +5 (90)
Strong Back (Small Guns)
Level 24
Energy Weapons +1 (21), Lockpick +5 (85), Repair +5 (75), Explosives +2 (50), Science +5 (75), Medicine +5 (95)
Intense Training (AG)
Level 25
Energy Weapons +3 (24), Lockpick +5 (90), Repair +5 (80), Science +5 (80), Medicine +5 (100)
Intense Training (ST)
Level 26
Energy Weapons +1 (27), Lockpick +5 (97), Repair +5 (85), Explosives +5 (57), Barter +1 (16), Science +5 (85), Big Guns +1 (16)
Intense Training (PE)
Level 27
Energy Weapons +2 (29), Speech +4 (44), Repair +5 (90), Explosives +3 (60), Barter +2 (18), Science +5 (90), Big Guns +2 (18)
Iron Fist (Small Guns)
Level 28
Energy Weapons +1 (30), Lockpick +3 (100), Speech +6 (50), Repair +4 (94), Explosives +5 (65), Barter +2 (20), Big Guns +2 (22)
Intense Training (EN)
Level 29
Speech +2 (52), Repair +6 (100), Explosives +5 (70), Science +10 (100)
Intense Training (ST)
Level 30
Energy Weapons +1 (37), Speech +8 (72), Explosives +10 (86), Barter +1 (33), Big Guns +3 (33)
Almost Perfect (Small Guns)
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