Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
8
 
Intelligence
9
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
40
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
40
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
35
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
15
 
Speech
19
 
Unarmed
13
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 7 EN 5 CH 8 IN 9 AG 5 LK 1
Explosives, Repair, and Barter
Level 2
Lockpick +8 (25), Science +4 (25), Melee Weapons +7 (22)
Intense Training (ST)
Level 3
Small Guns +5 (20), Barter +6 (40), Melee Weapons +8 (30)
Intense Training (AG)
Level 4
Small Guns +10 (30), Repair +4 (40), Melee Weapons +5 (35)
Educated
Level 5
Small Guns +10 (40), Explosives +8 (40), Medicine +4 (25)
Comprehension
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