Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
16
 
Lockpick
35
 
Medicine
26
 
Melee Weapons
16
 
Repair
52
 
Science
26
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 4 EN 5 CH 1 IN 9 AG 9 LK 7
Energy Weapons, Repair, Lockpick
Level 2
Energy Weapons +4 (35), Lockpick +4 (35), Repair +11 (50)
Intense Training (PE)
Bobblehead (Intelligence)
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