Level 1
ST 7 PE 6 EN 3 CH 1 IN 8 AG 8 LK 7
Energy Weapons, Sneak, Lockpick
Bobblehead (Strength)
Level 2
Energy Weapons +18 (51)
Gun Nut
Bobblehead (Intelligence)
Covert Ops
Level 3
Lockpick +5 (41), Sneak +14 (51)
Intense Training (IN)
Bobblehead (Sneak)
Power Armor Training
Level 4
Energy Weapons +5 (56), Lockpick +1 (42), Sneak +5 (66), Repair +9 (40)
Educated
Bobblehead (Energy Weapons)
Wired Reflexes
Bobblehead (Lockpick)
Ant Sight
Level 5
Energy Weapons +23 (91)
Comprehension
Bobblehead (Repair)
Barkskin
Level 6
Energy Weapons +9 (100), Sneak +14 (80)
Intense Training (EN)
Bobblehead (Endurance)
Hematophage
Bobblehead (Perception)
Rad Regeneration
Dream Crusher
Bobblehead (Agility)
Level 7
Speech +2 (10), Sneak +18 (100), Explosives +3 (25)
Toughness
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 8
Repair +23 (73)
Strong Back
Level 9
Repair +23 (96)
Scrounger
Level 10
Lockpick +19 (75), Repair +4 (100)
Finesse
Level 11
Lockpick +23 (98)
Commando
Level 12
Lockpick +2 (100), Explosives +7 (42), Medicine +14 (50)
Silent Running
Level 13
Explosives +13 (55), Medicine +10 (60)
Intense Training (CH)
Level 14
Explosives +14 (69), Medicine +9 (69)
Chemist
Level 15
Explosives +11 (80), Science +1 (40), Medicine +11 (80)
Sniper
Level 16
Explosives +20 (100), Medicine +3 (83)
Action Boy/Girl
Level 17
Speech +6 (30), Medicine +17 (100)
Better Criticals
Level 18
Small Guns +11 (53), Science +12 (67)
Tag! (Science)
Level 19
Small Guns +7 (60), Science +16 (83)
Concentrated Fire
Level 20
Barter +6 (28), Science +17 (100)
Grim Reaper's Sprint