Strength
8
 
Perception
3
 
Endurance
2
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
9
 
Big Guns
26
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
27
 
Melee Weapons
23
 
Repair
27
 
Science
42
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
11
 
Level 1
ST 8 PE 3 EN 2 CH 1 IN 10 AG 6 LK 10
Big Guns, Lockpick, and Science
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