Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
15
 
Big Guns
30
 
Energy Weapons
63
 
Explosives
25
 
Lockpick
15
 
Medicine
65
 
Melee Weapons
17
 
Repair
53
 
Science
100
 
Small Guns
100
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Bloody Mess
Child at Heart
Comprehension
Daddy's Boy/Girl
Educated
Finesse
Gun Nut
Size Matters
Strong Back
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Medicine, and Small Guns
Level 2
Small Guns +10 (40), Explosives +10 (25)
Daddy's Boy/Girl
Level 3
Small Guns +5 (50), Science +15 (60)
Gun Nut
Level 4
Small Guns +10 (60), Medicine +10 (55)
Educated
Level 5
Small Guns +10 (70), Science +8 (68), Medicine +5 (60)
Child at Heart
Level 6
Small Guns +10 (80), Science +13 (81)
Bloody Mess
Level 7
Energy Weapons +19 (34), Science +4 (85)
Comprehension
Level 8
Energy Weapons +8 (42), Science +15 (100)
Size Matters
Bobblehead (Strength)
Level 9
Energy Weapons +18 (60), Medicine +5 (65)
Strong Back
Level 10
Repair +23 (53)
Finesse
Level 11
Small Guns +20 (100), Energy Weapons +3 (63)
Swift Learner
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